You can play a tanky bard or a ranged bard. From lore bard you get cutting words which is excellent for reactions, magical secrets at bard 6 lets you pick up amazing stuff like haste, and counterspell. Fighter and Sorcerer feel like blank slates that you can easily paste Durge's persona onto as well. Paladin is a strong class that can get really high burst damage, but other classes have significant advantages as well. Lvl 3: Back for our last level of Paladin for smites and a fighting style. A Tier: Artillerist, Deathblade, Glaivier, Sorceress, Striker. paladin is more offence focused, bard is more defence focused. ago. 6 levels gives you an oath feature, extra attack and the almighty aura of protection. Barbarian giving you a consistent source of advantage is very strong on a smiting paladin. Bard Cantrips: Light, Minor Illusion. Zariel Tiefling: Paladin, Bard, Warlock That covers all the Baldur’s Gate 3 races and subraces, along with our S-tier picks. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. You are one charming dude. A bard can heal a party from 1% hp to full, while providing much better shielding for the party. For example, Paladin 6/Bard 6 would gain access to a 5th level spell slot and get up to 3rd level bard spells and 2nd level paladin spells; paladin 12 only gets up to 3rd level spell slots and spells. Compared to a level-10 paladin, a 10th-level character who mixes 2 levels of paladin with 8 levels of sorcerer or bard gains 1 level-3 slot, 3 level-4 slots, and 1 level-5 slot. Or if you want the ultimate "face" character when it comes to out of combat, Eloquence is also great. Paladin/Bard Smite Question. Paladin is probably the more forgiving of the two choices as it is more independently capable and as long as you have a smite evil left you have a solution that ranger between alright and good. It's resolvable a few different ways. He trades off some early level efficacy for a mid to late-game punch. Paladin 1 / Hexblade 1 / Paladin 6 / Lore Bard X is similar. Beginner Box ; Rulebooks . I'd just like to chime in that with your stats, you could also make a good Paladin 2/Swords Bard X. I would go for fallen aasimar, if they are in, and if not, then, either half-orc, dragonborn, or even a drow/half drow. You end up with the same amount of skills, just fewer choices for the fist two. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. But you don't need a tank in 5e. Post by redwullf » Fri Aug 19, 2011 3:36 am. I went 2 paladin and the rest bard, but after level 10, I took 2 more paladin levels for a 3rd feat. Amazingly fun build. just play both and decide what you like more. So, perhaps the enchanter is the choice. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. • 3 yr. According to the Dungeon Dudes, they rank as Tier A or Tier S for Investigator, Explorer, Utility, Negotiator, and Support. ago. It's for Odyssey of the Dragonlords…In the table top, a tenet of the ancients is. Cleric/Paladin/Warlock don't really fit well cause having another patron muddies the water. You’ve got a few healing spells to supplement other support characters in the party, and you’ve got a few powerful 1st-level spells for dealing damage, like dissonant whispers and thunderwave to fall back on for. Like, at all. Paladins actually have some of the best clear times in Chaos dungeons, but it will require a separate skill sheet and gear set. This seems pretty solid on paper to me, but I'm a D&D. Warlock and Sorcerer are more popular options, but Bard isn't bad either. ago I agree, accept I’d jump off at level 6 for most paladin subclasses. You get sword maneuvers and a lot of useful spells from bard. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. There’s a ring that lest you cast enchantment or illusion spells as bonus actions after making an attack, this works well on a bard as they have plenty of options for those spells. Paladin 2 into Bard X is another one that is better saved for a high level start. (For example, Paladin/Bard still has crummy ranged attacks, same as a single-class Paladin. I had the first level in Paladin for. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. Imo this is most fun merger of the two classes. From paladin you get heavy armor, divine smite, extra attack, aura of protection, decent fighting style. Full build. Came here to mention mixing paladin with sword's bard (Bardadin), but it looks like a few other people have it covered. The bard is an artisan of magic, knowledgeable and witty musicians and warriors capable of lethal arts. With Paladin, it’s mostly buffing yourself up and hitting things. All of you are just mad delusional and think you are giga smart for saving potions "so you dont have to buy them later" when you just make the game harder for yourself and probably use all the revives on. 5th edition has totally overpowered bards by giving them full spellcasting levels and the fact that you can combine it with divine smites for free makes this build absolutely busted. For context, my character is a Leonin Lv. Annoyingly. zenprime-morpheus DM • 6 yr. A paladin 2 / valour bard 10 is IMO by far the strongest build in the game. So like a mutant half orange half apple, an oppal, or an arange. In the table top, a tenet of the ancients is. If they're wielding sword and shield then they definitely aren't using a musical instrument as an arcane focus, and they can't use their holy symbol on a shield for their bard spells. I went conquest paladin/lore bard. Plus sorcerers gain sorcery points they can trade for even more slots. Paladin 2 -> Swords/Valor Bard X. Lvl 2: Hexblade for Hexblade. If you do #2, any of those options are good. This sense of righteousness is the bread and butter of Paladins. Bard NPC (alfira Plz)/(life Cleric 1, lore bard 19) Shadowheart (Cleric x Paladin x) Wyll, Gale, and Lazel have no place in my party for the most part - i fully expect larian to nyx extra party members at some point; if they dont i dont plan on using them for the most part. They're both good and are getting better once we finish our relic sets and have 100% uptime on that party buff. 5. Paladin and Bard is a good combo, but if the level cap is around 12 then going 6 levels in each really delays both classes. ) ) One of the most natural combos in the multi-classing pantheon is the Cleric/Paladin Combo. Bardadin - Paladin Bard Build. ). Down in the hold, the ranger is facing the bard, the captain (who is a cleric), 4 more goblins, and a hob. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots, spell options, and bardic inspiration. You end up with the same amount of skills, just fewer choices for the fist two. Using a multiclass benefit applies to other builds too. Imagine being in front of the King (or some important NPC) and suggesting they take a certain course of action because it is the most sensible. It has everything a Bard needs, though, you must take two levels in it. They also don’t have the strongest. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. You're getting Aura of Protection and Extra Attack from Paladin, as well as an actual Oath and Channel Divinity. ago. 5) with a paladin alt (1480). Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which. But a rogue is a clever con artist as much as they are a sneaky thief, and the bard class skills and abilities open up a world of abilities and subtle tricks that can be used to take what you need. At the moment he is the First Officer, and will probably have the chance to become the Captain himself. Paladins are generally better at surviving damage. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. Sentinel for the lvl 4 feat. Paladin/bard is very viable. Extra attack at 5 and aura at 6 are huge. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Pick up Duelist fighting style from the College of Swords at Bard Level 3 (CL 5) so our hits land harder. Paladin would be mostly smiting and Eldeitch Blast for range as well. and Soldier background. Just came across a lovely video. 2 levels of Paladin; 4 levels of Bard; This support-focused multiclass utilizes Bardic Inspiration and excellent action economy to empower your party. while paladin gives a 11% hp it to 24m around them and heals 8% hp after it expires. Right now, you're a quite powerful Paladin with a solid 6 skill proficiencies. #3. For context, my character is a Leonin Lv. They also. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. I started playing by rushing into combat but am gradually acting like more of a caster. The character is a Paladin 8 Lock 3. 8 – Bard 2: Jack of All Trades Song of Rest 3rd-Level Spell Slots: 3rd-level slots means upgrading Armor of Agathys. Dualing fighting style from swords bard. A dwarf crouches behind an outcrop. Take Silvery Barbs, Healing Word, Heat Metal, Feather Fall, Detect Magic, and Aid as your. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. I do like the idea of Bard with the Noble background though. He is so dedicated to his revenge and his beliefs and so skilled in oration and intimidation that no one. Just with 2 levels of Paladin here, you’re going to bring your Armor and Weapon Proficiencies with you. Level Paladin for Heavy Armor and HP; Level Paladin for Divine Smite and Dueling; Level Bard for Dissonant Whispers, Faerie Fire and Bardic Inspiration ; Paladin for Oath; Paladin for Shield Master; Paladin for Extra Attack;. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. Like all hexadins we're getting Booming Blade, Eldritch Blast, Hex and Armor of Agathys. #1. . Hi all, I'm confused with multiclassing especially in this game. Heavy armor and a nice list of martial weapons, maybe pick up green flame or BB with Magic Initiate for mainline DPR, then at level 7(bard 6) pick up Aura of Vitality for CRAZY healing power. If you allow the light to die in your own heart, you can't preserve it in the world. He trades off some early level efficacy for a mid to late-game punch. Bard Multiclass – Paladin 2/Bard 10. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. If it's hard to down you most enemies are just gonna walk past you and try to kill your squishies. Paladin on the other hand gives the most awesome attack - Divine Smite. All pally mcs have the same breakpoints. My mind went to Sword Bard 10. Johnson and Ra's Al Ghul. Race: Hobgoblin or V Human. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. But after seeing the party make-up, I think we need more front-line and healing capabilities. Nets you 2 invocations, and some spells and cantrips that expand your options from bards control focus pretty heavily and run off your strong stat. Bard is more of a support role, unless you were a Swords Bard. If you think one 6th level spell is better than access to divine smite, just take a moment to think what you just said. College of Whispers is a good option, although Lore, Valor, and Swords are also solid. Level one Paladin is certainly not what BG3 made it. Take Bard as far as you like. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Str 16 + 2, Dex 13, Con 14, Int 10, Wis 11, Cha 17 + 1. I’m looking to make either a Bard/Warlock, or a Paladin/Warlock. Freman_Bloodglaive. You end up with the same amount of skills, just fewer choices for the fist two. but it's still a d8 hit dice and none of the good paladin abilities (lay of hands, divine sense, divine smite, aura of protection, special aura, channel divinity) So if all you want is a spell or a couple of spells from a class you don't want to devote the time. Playing in a pirate campaign, in a homebrew world as an Aasimar Vengeance Paladin 6, Hexblade 1. There are a few nice builds for Bards: Classic vanilla bard. Bard gives lots of utility, spell slots, and unique attacks. 3. This is because once you reach Level 3, you’re going to gain Dueling as a Fighting Style. Barb 5 -> paladin 2 -> bard or sorc x. Along the same lines, divine grace (paladin 2nd) is one of the strongest class features in the game. Mountain_Revenue_353 • 2 mo. Bard 14/Paladin 6 would better fit that mold. Paladins are also a bit more group oriented, with their auras and channeling and healing. Yes, delaying extra attack might hurt a bit, but since those dont stack (I believe) grabbing them from both Paladin and Bard seems a bit wastefull. From there you could go full bard the rest of the way or pick up the L7 aura buff for paladin if you like it. If you're dead set on a bard multiclass there's not much to say. ago. Paladin 2 / Swords Bard X / additional Paladin 1 sometime (Redemption) - This guy gets Paladin 2 first to get heavy armor and shield proficiencies, smite, and a fighting style (Defense). So 7 pala/5 bard and 10 pala/2 bard. Runic Tunic Jul 18 @ 11:06am. Starting at lv 14 I'm likely going for Vengeance Paladin 6/Hexblade 1/Lore Bard 7, with any additional levels going into bard. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. I kindof like the idea of adding 1-4 levels of hexblade warlock in there because I've got this spirit in my weapon, it's not an intelligent item but it's goes. Then take bard (sword college) for 5 levels getting you third level spells and inspiration back on short rests. Warlock 2. But it was super fun to play a odd ball character like that. Another option is to stick with Paladin until 6, then take 6 Bard levels. Going with these two classes provides perfect synergy. I think your best bet is probably Redemption Paladin 6 for extra attack and that Aura to just be a solid martial combatant and support, and then Eloquence bard the rest of the way after that after that to add more spell slots,. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. Using multiclass spell casting rules, you get a full-caster spell slot progression, even if your “spells known” is a level behind. From Bard, you've got Magical Secrets, which are also. Paladin and Sorcerer alone is still an excellent multiclass. Bard 2 Paladin 8 is not much better than Paladin 8 and probably weaker than Paladin 9. Looked around the table one game and every spell caster had a spell DC of 11 or less. I was wondering what everyone thinks about this multiclass combination. Paladin Bard Warlock Sorcerer Multiclass. You get an extra skill. Rogue and paladin are two more classes that might struggle on a roleplaying level. You’ll retain Divine Smite, Spell Slots, and your Fighting Style, which in this case is going to be Defense. So you have to go to Bard X/Paladin 5. From there you could go full bard the rest of the way or pick up the L7 aura buff for paladin if you like it. From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. Your speeches and teachings calling for an uprising of the peasantry have become. Take Charm Person, Phantasmal Force, and Suggestion. I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. Ranger. Higher shield uptime, better damagebuff, faster meter gain, Heal on Demand. Hey all. Then learn how to use the bard and berserker properly. Best races for the Bard in BG3. ago. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. r/Pathfinder_RPG A chip A close button Get app Get the Reddit app Log In Log in to Reddit Get the Reddit app Log In Log in to RedditBard Mini stood behind the Paladin mini with heart eyes in the Intro to "Crap Guide to Ranger". The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. You can play a bard however you want to play a bard (not all at the same time though). Just imagine from the enemies POV, they hear a distant melody play and then out of the silence they hear some heavy clanking like armor, but see nothing. I'm playing a vengeance paladin so I tend to use haste quite a bit so that's why I'm thinking about Res: Con. If it was me, I would probably just go pure Swords Bard or pure Conquest Paladin for a level 11 campaign. You run into a lot of things like Wood Elf Monks with 12 Dex, 10 Con, 12 Wis and 15 Intelligence. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. More levels of monk are not worthwhile: bard music and magic offer far better growth potential than anything left in the monk class. Their scaling and effectiveness depend on spells slots, which Bard provides a lot. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. I just don't understand how to do it, lol. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A Bard multiclass gets you a better hit die, an extra skill and expertise. Go 2 levels in paladin picking up the defensive fighting style and using sword and board. For context, my character is a Leonin Lv. Can you use your spell slots granted by multiclassing to a bard as fuel for the paladin's divine smite?Bard 6 -> Paladin 2 -> Bard X (i. STR with great-weapon fighting style and great-weapon master does a lot more damage than DEX. Naw, From a practical leveling Perspective, if starting at low levels, Paladin to 6 first and then branching out for more spell slots with bard is just going to feel much more Streamlined and rewarding. They are not the bards of Dorkness Rising. Expertise in Athletics makes you a knockdown/grapple/control machine. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. Most likely sorcerer. I'm not expecting the bard build to reach the same #1 I've been toying around with a Paladin/Bard mutliclass character in a campaign and found him to be shockingly effective. If you multiclass into a martial class that gains proficiency with heavy/medium armor/shields and also gets an extra attack, the valor bard’s best subclass abilities often become redundant. Both are good tanks. Any Paladin 6/Any Sorcerer 14: The Balanced. Zariel Tieflings’ focus on strength makes them ideal for classes like Paladin, Bard, or Fighter. They deliever best depending on what theme you desire. Sounds like you know what you're doing. Going with these two classes provides perfect synergy. Paladin/Bard Multiclass Hello, I'm playing currently ,in the campaign that I'm in, a Level 7 Devotion Paladin. Picture, if you will, a pint-sized troubadour with a lute in hand and a grin on their face. And Bard/Sorcerer fuels smites while also building your out of combat kit. Oath of Ancients Paladin 11/Divine Soul Sorcerer 9: The Tank. Those 3 classes are definitely strongest because they excel in couple areas and still are generally good everywhere else. This seems like it works well thematically, but it also adds significantly more smite slots, gives not one, but two fighting styles to the barbarian, gives expertise, and adds the sword bard d6 to the number of double-able smite dice. Daeths • 2 yr. This will make you SAD on Charisma and only needing to boost Dex for medium armor and Str for multiclass prerequisites. Then we got an Eloquent bard and a Heroic paladin (capitalization deliberate and important). Hello all! I'm currently playing a Paladin/Bard Dragon born and I feel a bit lost with the character. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. Roleplay like a madperson, stab some things, cast some. Ranger - no matter the edition it always seems to be worst results of the best intentions. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Going with these two classes provides perfect synergy. Paladin / Bard (Image Credit: Nowis-337) Paladin’s have a reputation for their high charisma, and that means that bard actually is a class that mixes well with. 2. Both are mainly Swiftness, except Bard has a Spec build which is used for specific/niche scenarios. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. He can diplomacy, he can fight, he can tank, he can heal, and he can buff. She doesn't seem like a follower or rule-keeping type, and doesn't seem to tend either way on the moral spectrum with what brief interactions are implemented. Bard gives lots of utility, spell slots, and unique attacks. You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. Paladin gets extra attack which is way too valuable to delay. The fighter and paladin had succeeded in boarding the ship at this time, and they're faced with 6 goblin crew members. Almira, the tiefling bard, seems Neutral Good to me. Nov 5, 2019. Like 4 units distance. Cleric - excellent AOE damage, plus some utility and high-level healing spells. Delight in song and laughter, in beauty and art. This should be your default choice as Paladin 6 is insanely strong. Mountain_Revenue_353 • 2 mo. Vengence paladin 8/ Sword bard 4. Bonus points for Hexblade Warlock, which also improves your gear options significantly. 13. Going Sorcerer will give you metamagic, and Subtle is your top pick to cast Subtle Suggestion in the open. Paladin is the best multiclass option for a melee-centric Bard build. edit: both are great, this is just my 2 cents. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Wizard feels off cause you start as an amnesiac. Paladin and Bard is a good combo, but if the level cap is around 12 then going 6 levels in each really delays both classes. Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Zariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. Paladin. • 27 days ago. Regular paladins are incredible, too. Best. Much like the paladin, the antipaladin gains their power from their twisted and evil personal code and do not necessarily need to worship a single deity. Paladins tend to differentiate between other paladins via feat choices although the most popular is likely the 2 handed weapon fighter you could also. TL;DR: A 3 levels dip is probably your best option, as it more than compensates for the abilities you will lose as a paladin considering your role in the party. I think going Bard will feel a bit meh by then 😅 I'd usually aim to get to Extra Attack before multiclassing. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. They can wear heavy armor and shields, have excellent save bonuses, and can heal themselves. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. The problem there is you wouldn't get spirit guardians and fireball until level 11. as fun is 100% subjective, the only one to answer that question is yourself. Very nice. Bard is like: You need Heavy Armor Engraving to be taky, you give buffs but need to think when to give them, requires some positioning to give shields. Okay, I would break it down like this: 6 paladin, get cha to saves 5 bard, get SR inspiration (probably whispers bard, as you already have xtra attack and no need for extra spells either) 1-2 warlock hexblade. #1. [Bard levels] + [ (Paladin levels)/2, rounded down] = total spellcaster level. Means we can just let Dex sit at 14. I've been told that a bard and a cleric dies a lot so I decided not to do so. Str has better melee weapons, Dex does better at range. 1. You are one charming dude. Unless you can redo your level 9 Bard into a level 8 bard level 1 Paladin, I'm not sure that taking 4 or 8 levels of Paladin is worth it. Levels: Bard Swords 6 then 2 levels in Paladin Ancients then finish in Bard gets you some amazing smites - max Dex/Cha. Going Sorcerer will give you metamagic, and Subtle is your top pick to cast Subtle Suggestion in the open. Alternative traits:Ranger, Paladin, and Bard Spells. Daryl Aug 20 @ 10:03pm. Bard main (1492. You end up with the same amount of skills, just fewer choices for the fist two. Look at the multiclassing table to learn your amount of spell slots. Please do keep in mind that if you plan your build around what it looks like at level 20, you’re going to spend 100+ sessions of your game waiting to get where you want and ~5 sessions actually playing your character you’ve been dreaming of - assuming you ever. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which seems like a good start, though obviously bards lack some tools like metamagic and some spells that really makes the sorcerer multiclass sing. I’ve only played a handful of characters so far but I gotta say I’m having the most fun by far playing a Minotaur Forge Cleric. Paladin is easier to play, but more "boring" to some people. I have all 3 and have no issues finding. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. What a coincidence, I've been cooking up a Bard/Paladin Smite Build for patch 3. I generally feel like other bard subclasses are best multiclassed with Paladins, such as whispers (for the extra hard smite), but that’s not such a big deal. Preserve Your Own Light. They are famed for their hedonistic tendencies and lack of restraint, a trait that often leads them into trouble. Depending on the Paladin’s Oath and. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. Get Booming Blade as fast as you can to supplement your melee attacks until Swords/Valor Extra Attack kicks in at Bard 6 S/V Bard 6 -> Paladin 2 -> S/V Bard X. College of Whispers is a good option, although Lore, Valor, and Swords are also solid. The typical split is usually pally2/bard x, or if you want to go more tanky, pally6-7/ bard x. The only thing you lose before character 20 is the ability for your friends to add your Bardic Inspiration dice to their damage, and that doesn't even begin to compare to what Lore offers. Lore Bard fits well with the personality concept because of Cutting Words. As a Lore Bard, I’ve been a Commander, an Assassin, a Healer, a Mage, a Pickpocket, a Scholar, and a Clergyman - the possibilities are endless. Use vitality to level up a paladin / warrior to where they can group with the bard or mage. You could also switch Str and Dex for a Dex character. So a 'Sorcadin' is a better caster and more effective in combat while a 'Palabard' is a bit tougher and has more allround skills. Paladin/Bard 4/6 = Paladin/Bard 3/7 : 4 1st + 3 2nd + 3 3rd + 2 4th As can be seen, if you only count in Spell Slots, the difference take a few Bard levels to leverage into extra spell slots, where the main question then become what Class abilites (and access to specific spells) are important for those levels. What you gain by selecting the. You take bard levels to give you spell slots, but Paladins get lots of good features through L8. 2. Paladin as a really consistent healing and shielding play. Jack of All Trades boosts otherwise lackluster initiative. the downside is that they don't get extra attack. Its best features come at 5-10 rather than 1-5. Her current spell list is action/advantage denial heavy with a few utility spells; I'd like to enhance her supporter role with better healing abilities and an improved ability to tank,. I'd pick paladin for frontline and bard for support, those two would work amazingly with anything the player chooses to play. Lore bard is ubiquitously excellent for granting extra magical secrets, cutting words as a pseudo shield, and peerless. 660. But they still play vastly different than a full caster with harsh blasting spells. All three of those classes are amazingly fun. Because bards get full spell progression, I'd likely lean towards full bard after L6. 91. ago. Paladin is a support much like Bard (and Artist). Bard, Entertainer - Traveling Performer: You use your musical or performance talents to excite and amaze the crowds, earning fame and coin for your impressive skills. Paladin 6-7/ Barbarian 3 / Charisma Caster X is a really cool build. Half-elf. Extra Attack means you have two chances to hit an enemy and two chances to crit against them. My "worst" build was a Goblin Paladin/Druid, made with the intention of Smiting in Wild Shape. Both would be melee focused with the Bard being a melee/utility/support, with the Warlock primarily for Pact of Blade and Eldritch Blast for range purposes. Can be granted by: Level 1: cleric and war domain cleric. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. A better alternative is Paladin 2/Warlock 1/Bard 7, going Hexblade. 1K. The bard spell list is a good smorgasbord of magic options for a character who won’t be casting as a primary function in combat. Rogues don't need. Roleplay like a madperson, stab some things, cast some. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. For instance an Ancients Paladin 7 / Lore Bard X (but could probably be any Bard) can Channel Divinity, provide two great auras to allies, Bardic Inspiration, throw out spellcasting and if necessary make some. View Cart; Help; Pathfinder . Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. Bard and Sorcerer both seem like strong ways to finish out the build. With a vibrant list of races to pick from, the game is shaping up to. Paladin + Bard portmanteaus to Balladin, so that's my suggestion. Paladin Ifrit Bard Of Serenrae. A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible.